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-rw-r--r--src/event.rs62
-rw-r--r--src/lib.rs61
2 files changed, 71 insertions, 52 deletions
diff --git a/src/event.rs b/src/event.rs
index 03ef4c0..40dcc02 100644
--- a/src/event.rs
+++ b/src/event.rs
@@ -1,9 +1,21 @@
use super::raw;
+use std::convert::TryFrom;
use std::io;
use byteorder::{BigEndian, WriteBytesExt};
use num_traits::FromPrimitive;
+use thiserror::Error;
+
+/// Any error that can occur when trying to convert a raw [`CbtEvent`][raw::CbtEvent] to a
+/// [`Event`][Event].
+#[derive(Clone, Debug, Error)]
+pub enum FromRawEventError {
+ #[error("event contains an unknown state change: {0:?}")]
+ UnknownStateChange(raw::CbtStateChange),
+ #[error("event contains an unknown damage event")]
+ UnknownDamageEvent,
+}
/// A rusty enum for all possible combat events.
///
@@ -123,17 +135,10 @@ pub enum EventKind {
},
/// The agent is facing in the given direction.
- Facing {
- agent_addr: u64,
- x: f32,
- y: f32,
- },
+ Facing { agent_addr: u64, x: f32, y: f32 },
/// The given agent changed their team.
- TeamChange {
- agent_addr: u64,
- team_id: u64,
- },
+ TeamChange { agent_addr: u64, team_id: u64 },
/// Establishes an "attack target" relationship between two agents.
///
@@ -157,10 +162,7 @@ pub enum EventKind {
},
/// Updates the targetable state for the given agent.
- Targetable {
- agent_addr: u64,
- targetable: bool,
- },
+ Targetable { agent_addr: u64, targetable: bool },
/// Information about the map id.
MapId { map_id: u64 },
@@ -199,14 +201,16 @@ pub struct Event {
pub is_shields: bool,
}
-impl Event {
+impl TryFrom<&raw::CbtEvent> for Event {
+ type Error = FromRawEventError;
+
/// Transform a raw event to a "high-level" event.
///
/// If the event is not known, or some other error occured, `None` is
/// returned.
///
/// * `raw_event` - the raw event to transform.
- pub fn from_raw(raw_event: &raw::CbtEvent) -> Option<Event> {
+ fn try_from(raw_event: &raw::CbtEvent) -> Result<Self, Self::Error> {
use raw::CbtStateChange;
let kind = match raw_event.is_statechange {
// Check for state change events first.
@@ -314,11 +318,15 @@ impl Event {
| CbtStateChange::BuffInfo
| CbtStateChange::BuffFormula
| CbtStateChange::SkillInfo
- | CbtStateChange::SkillTiming => return None,
+ | CbtStateChange::SkillTiming => {
+ return Err(FromRawEventError::UnknownStateChange(
+ raw_event.is_statechange,
+ ))
+ }
CbtStateChange::None => check_activation(raw_event)?,
};
- Some(Event {
+ Ok(Event {
time: raw_event.time,
kind,
is_ninety: raw_event.is_ninety,
@@ -330,12 +338,12 @@ impl Event {
}
}
-fn check_activation(raw_event: &raw::CbtEvent) -> Option<EventKind> {
+fn check_activation(raw_event: &raw::CbtEvent) -> Result<EventKind, FromRawEventError> {
use raw::CbtActivation;
match raw_event.is_activation {
CbtActivation::None => check_buffremove(raw_event),
- activation => Some(EventKind::SkillUse {
+ activation => Ok(EventKind::SkillUse {
source_agent_addr: raw_event.src_agent,
skill_id: raw_event.skillid,
activation: match activation {
@@ -351,12 +359,12 @@ fn check_activation(raw_event: &raw::CbtEvent) -> Option<EventKind> {
}
}
-fn check_buffremove(raw_event: &raw::CbtEvent) -> Option<EventKind> {
+fn check_buffremove(raw_event: &raw::CbtEvent) -> Result<EventKind, FromRawEventError> {
use raw::CbtBuffRemove;
match raw_event.is_buffremove {
CbtBuffRemove::None => check_damage(raw_event),
- removal => Some(EventKind::BuffRemove {
+ removal => Ok(EventKind::BuffRemove {
source_agent_addr: raw_event.src_agent,
destination_agent_addr: raw_event.dst_agent,
buff_id: raw_event.skillid,
@@ -367,9 +375,9 @@ fn check_buffremove(raw_event: &raw::CbtEvent) -> Option<EventKind> {
}
}
-fn check_damage(raw_event: &raw::CbtEvent) -> Option<EventKind> {
+fn check_damage(raw_event: &raw::CbtEvent) -> Result<EventKind, FromRawEventError> {
if raw_event.buff == 0 && raw_event.iff == raw::IFF::Foe && raw_event.dst_agent != 0 {
- Some(EventKind::Physical {
+ Ok(EventKind::Physical {
source_agent_addr: raw_event.src_agent,
destination_agent_addr: raw_event.dst_agent,
skill_id: raw_event.skillid,
@@ -381,14 +389,14 @@ fn check_damage(raw_event: &raw::CbtEvent) -> Option<EventKind> {
&& raw_event.dst_agent != 0
&& raw_event.value == 0
{
- Some(EventKind::ConditionTick {
+ Ok(EventKind::ConditionTick {
source_agent_addr: raw_event.src_agent,
destination_agent_addr: raw_event.dst_agent,
condition_id: raw_event.skillid,
damage: raw_event.buff_dmg,
})
} else if raw_event.buff == 1 && raw_event.buff_dmg == 0 && raw_event.value != 0 {
- Some(EventKind::BuffApplication {
+ Ok(EventKind::BuffApplication {
source_agent_addr: raw_event.src_agent,
destination_agent_addr: raw_event.dst_agent,
buff_id: raw_event.skillid,
@@ -396,13 +404,13 @@ fn check_damage(raw_event: &raw::CbtEvent) -> Option<EventKind> {
overstack: raw_event.overstack_value,
})
} else if raw_event.buff == 1 && raw_event.buff_dmg == 0 && raw_event.value == 0 {
- Some(EventKind::InvulnTick {
+ Ok(EventKind::InvulnTick {
source_agent_addr: raw_event.src_agent,
destination_agent_addr: raw_event.dst_agent,
condition_id: raw_event.skillid,
})
} else {
- None
+ Err(FromRawEventError::UnknownDamageEvent)
}
}
diff --git a/src/lib.rs b/src/lib.rs
index b99d6a7..3f098e1 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -17,6 +17,7 @@
//! (Look at the note on "Buffering" in the [parser
//! module](raw/parser/index.html#buffering))
+use std::convert::TryFrom;
use std::marker::PhantomData;
use getset::{CopyGetters, Getters};
@@ -176,26 +177,6 @@ impl AgentKind {
})
}
- /// Extract the correct `AgentKind` from the given [raw agent][raw::Agent].
- ///
- /// This automatically discerns between player, gadget and characters.
- ///
- /// Note that in most cases, you probably want to use [`Agent::from_raw`][Agent::from_raw] or
- /// even [`process`][process] instead of this function.
- pub fn from_raw(raw_agent: &raw::Agent) -> Result<AgentKind, EvtcError> {
- if raw_agent.is_character() {
- Ok(AgentKind::Character(AgentKind::from_raw_character(
- raw_agent,
- )?))
- } else if raw_agent.is_gadget() {
- Ok(AgentKind::Gadget(AgentKind::from_raw_gadget(raw_agent)?))
- } else if raw_agent.is_player() {
- Ok(AgentKind::Player(AgentKind::from_raw_player(raw_agent)?))
- } else {
- Err(EvtcError::InvalidData)
- }
- }
-
/// Accesses the inner [`Player`][Player] struct, if available.
pub fn as_player(&self) -> Option<&Player> {
if let AgentKind::Player(ref player) = *self {
@@ -239,6 +220,30 @@ impl AgentKind {
}
}
+impl TryFrom<&raw::Agent> for AgentKind {
+ type Error = EvtcError;
+
+ /// Extract the correct `AgentKind` from the given [raw agent][raw::Agent].
+ ///
+ /// This automatically discerns between player, gadget and characters.
+ ///
+ /// Note that in most cases, you probably want to use `Agent::try_from` or even
+ /// [`process`][process] instead of this function.
+ fn try_from(raw_agent: &raw::Agent) -> Result<Self, Self::Error> {
+ if raw_agent.is_character() {
+ Ok(AgentKind::Character(AgentKind::from_raw_character(
+ raw_agent,
+ )?))
+ } else if raw_agent.is_gadget() {
+ Ok(AgentKind::Gadget(AgentKind::from_raw_gadget(raw_agent)?))
+ } else if raw_agent.is_player() {
+ Ok(AgentKind::Player(AgentKind::from_raw_player(raw_agent)?))
+ } else {
+ Err(EvtcError::InvalidData)
+ }
+ }
+}
+
/// An agent.
///
/// Agents in arcdps are very versatile, as a lot of things end up being an "agent". This includes:
@@ -348,10 +353,12 @@ pub struct Agent<Kind = ()> {
phantom_data: PhantomData<Kind>,
}
-impl Agent {
+impl TryFrom<&raw::Agent> for Agent {
+ type Error = EvtcError;
+
/// Parse a raw agent.
- pub fn from_raw(raw_agent: &raw::Agent) -> Result<Agent, EvtcError> {
- let kind = AgentKind::from_raw(raw_agent)?;
+ fn try_from(raw_agent: &raw::Agent) -> Result<Self, Self::Error> {
+ let kind = AgentKind::try_from(raw_agent)?;
Ok(Agent {
addr: raw_agent.addr,
kind,
@@ -630,7 +637,11 @@ pub fn process(data: &raw::Evtc) -> Result<Log, EvtcError> {
// Set the master addr field
set_agent_masters(data, &mut agents)?;
- let events = data.events.iter().filter_map(Event::from_raw).collect();
+ let events = data
+ .events
+ .iter()
+ .filter_map(|e| Event::try_from(e).ok())
+ .collect();
Ok(Log {
agents,
@@ -643,7 +654,7 @@ fn setup_agents(data: &raw::Evtc) -> Result<Vec<Agent>, EvtcError> {
let mut agents = Vec::with_capacity(data.agents.len());
for raw_agent in &data.agents {
- agents.push(Agent::from_raw(raw_agent)?);
+ agents.push(Agent::try_from(raw_agent)?);
}
Ok(agents)
}