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authorDaniel Schadt <kingdread@gmx.de>2020-04-27 14:39:36 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-04-27 14:39:36 +0200
commit08465ea1b8c1b9f90057bcc10fb8887ee57cac8c (patch)
tree7786e81336db4f814a323ed1cdacdced801f9abe /tests/logs/desmina-20200425.zevtc
parent2a9aef0a371ffb860bfc48b691b9aaf0393e3df7 (diff)
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remove statistics submodule
The way the trackers worked was rather... "adventurous", and while there were some good ideas and it mostly worked, the implementation and interface could do better. Additionally, it was incomplete, for example there were a lot of mechanics just missing. While I'm not against having this functionality provided by evtclib, I think it would be more worthwile with a better designed implementation & API, so this "proof of concept" implementation is gone until there is a better way of doing things. gamedata is being kept, as the boss identifiers are useful and applications shouldn't have to deal with keeping this low-level list themselves.
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