aboutsummaryrefslogtreecommitdiff
path: root/tests/logs/cms/samarog.zevtc
diff options
context:
space:
mode:
authorDaniel Schadt <kingdread@gmx.de>2020-05-11 18:26:50 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-05-11 18:26:50 +0200
commit84f9e577cf6bd537baa954684580a8c322724c23 (patch)
treee19671c1d9ba7898b5ded2a100975aab995a7f3b /tests/logs/cms/samarog.zevtc
parent02647a66181a6abc49c4dda57138e8752d9427d8 (diff)
downloadevtclib-84f9e577cf6bd537baa954684580a8c322724c23.tar.gz
evtclib-84f9e577cf6bd537baa954684580a8c322724c23.tar.bz2
evtclib-84f9e577cf6bd537baa954684580a8c322724c23.zip
add Display implementation for gamedata
This is something that a lot of applications will probably have to implement anyway, so we might as well provide it and do it within Rusts standard traits. This does not provide localization, but it uses the English names, which should be good enough for most cases. Since we provide FromStr for those classes as well, it makes double-sense to add Display. However, not all cases are currently reversible ("Cairn the Indomitable" vs "Cairn"), although the status quo seems fine for now (most people type Cairn, but when outputting we can use the full name).
Diffstat (limited to 'tests/logs/cms/samarog.zevtc')
0 files changed, 0 insertions, 0 deletions