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authorDaniel Schadt <kingdread@gmx.de>2020-06-28 17:22:43 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-06-28 17:22:43 +0200
commit0978345648cf9cdad6222f583dd21497b409d07e (patch)
tree9470f87a879e36c68104ef067c6657eb94cd98e5 /tests/logs/cms/adina.zevtc
parentacdc4d977e573d54c73530f77ba210efd2184cf0 (diff)
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start implementing analyzers
It turns out that the different encounters do require quite some encounter-specific logic, not only to determine whether the CM was activated, but also to determine whether the fight was successful, the duration of the fight, later the phases, ... Wrapping all of this in pre-defined "triggers" (like CmTrigger) feels like it will be a bit unfitting, so with this patch we have introduced the evtclib::Analyzer, which can be used to analyze the fights. Currently, the whole CM detection logic has been moved to this new interface, and soon we also want the success-detection logic in there. The tests pass and the interface of Log::is_cm is unchanged.
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