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author | Daniel Schadt <kingdread@gmx.de> | 2018-05-30 17:22:57 +0200 |
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committer | Daniel Schadt <kingdread@gmx.de> | 2018-05-30 17:22:57 +0200 |
commit | 9b77846cd77c19f6bffaccba610c5596a2d1e336 (patch) | |
tree | b3d9e95acd24ddded1023995d62960e63dd11906 /src | |
parent | 14fc5c230b3e1e26a4a26683f8c5bf75c1f022ff (diff) | |
download | evtclib-9b77846cd77c19f6bffaccba610c5596a2d1e336.tar.gz evtclib-9b77846cd77c19f6bffaccba610c5596a2d1e336.tar.bz2 evtclib-9b77846cd77c19f6bffaccba610c5596a2d1e336.zip |
add all standard boons and conditions
still missing:
* spirits
* superspeed
* any other non-boon thing (Empower Allies, banners, spotter, ...)
* ...
Diffstat (limited to 'src')
-rw-r--r-- | src/statistics/gamedata.rs | 40 |
1 files changed, 34 insertions, 6 deletions
diff --git a/src/statistics/gamedata.rs b/src/statistics/gamedata.rs index d7f0e0e..a6dbf15 100644 --- a/src/statistics/gamedata.rs +++ b/src/statistics/gamedata.rs @@ -21,16 +21,44 @@ impl Boon { /// A list of all boons (and conditions) pub static BOONS: &[Boon] = &[ // Standard boons. - // Queue size for duration based boons are wonky, more or less guess work. + // Boon queue sizes taken from the wiki: + // https://wiki.guildwars2.com/wiki/Effect_stacking + // IDs from wiki and skilldef.log: + // https://www.deltaconnected.com/arcdps/evtc/ + + // Duration based + Boon(743, "Aegis", 5, BoonType::Duration), + Boon(30328, "Alacrity", 9, BoonType::Duration), + Boon(725, "Fury", 9, BoonType::Duration), Boon(717, "Protection", 5, BoonType::Duration), Boon(718, "Regeneration", 5, BoonType::Duration), - Boon(719, "Swiftness", 5, BoonType::Duration), - Boon(725, "Fury", 5, BoonType::Duration), + Boon(26980, "Resistance", 5, BoonType::Duration), + Boon(873, "Retaliation", 5, BoonType::Duration), + Boon(719, "Swiftness", 9, BoonType::Duration), + Boon(1187, "Quickness", 5, BoonType::Duration), Boon(726, "Vigor", 5, BoonType::Duration), + + // Intensity based Boon(740, "Might", 25, BoonType::Intensity), - Boon(743, "Aegis", 5, BoonType::Duration), - Boon(1187, "Quickness", 5, BoonType::Duration), - Boon(30328, "Alacrity", 9, BoonType::Duration), + Boon(1122, "Stability", 25, BoonType::Intensity), + + // Standard conditions. + // Duration based + Boon(720, "Blinded", 5, BoonType::Duration), + Boon(722, "Chilled", 5, BoonType::Duration), + Boon(721, "Crippled", 5, BoonType::Duration), + Boon(791, "Fear", 5, BoonType::Duration), + Boon(727, "Immobile", 3, BoonType::Duration), + Boon(26766, "Slow", 3, BoonType::Duration), + Boon(742, "Weakness", 3, BoonType::Duration), + + // Intensity based + Boon(736, "Bleeding", 1500, BoonType::Intensity), + Boon(737, "Burning", 1500, BoonType::Intensity), + Boon(861, "Confusion", 1500, BoonType::Intensity), + Boon(723, "Poison", 1500, BoonType::Intensity), + Boon(19426, "Torment", 1500, BoonType::Intensity), + Boon(738, "Vulnerability", 25, BoonType::Intensity), ]; pub fn get_boon(boon_id: u16) -> Option<&'static Boon> { |