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| author | Daniel Schadt <kingdread@gmx.de> | 2020-09-23 14:33:03 +0200 | 
|---|---|---|
| committer | Daniel Schadt <kingdread@gmx.de> | 2020-09-23 14:33:03 +0200 | 
| commit | de0601a5a4fd6f0e7aa3a357fc5c6926d8bfca4b (patch) | |
| tree | ddc6cf3ae7e3d9e5fafebb4d448adc0b1b2e4f67 /src | |
| parent | ca28033b8f0f34e5ded8c2b47a524a52782de3c1 (diff) | |
| download | evtclib-de0601a5a4fd6f0e7aa3a357fc5c6926d8bfca4b.tar.gz evtclib-de0601a5a4fd6f0e7aa3a357fc5c6926d8bfca4b.tar.bz2 evtclib-de0601a5a4fd6f0e7aa3a357fc5c6926d8bfca4b.zip | |
add Sunqua Peak/Ai ID and analyzer logic
Diffstat (limited to 'src')
| -rw-r--r-- | src/analyzers/fractals.rs | 105 | ||||
| -rw-r--r-- | src/analyzers/mod.rs | 1 | ||||
| -rw-r--r-- | src/gamedata.rs | 10 | 
3 files changed, 112 insertions, 4 deletions
| diff --git a/src/analyzers/fractals.rs b/src/analyzers/fractals.rs index 69a908a..637096a 100644 --- a/src/analyzers/fractals.rs +++ b/src/analyzers/fractals.rs @@ -1,16 +1,117 @@  //! Analyzers for (challenge mote) fractal encounters.  use crate::{      analyzers::{helpers, Analyzer, Outcome}, -    Log, +    Boss, EventKind, Log,  }; +/// The ID of the invulnerability buff that Ai gets when she has been defeated. +pub const AI_INVULNERABILITY_ID: u32 = 895; +/// The ID of the skill with which we determine when Ai has phased. +pub const AI_PHASE_SKILL: u32 = 53_569; +/// The ID of the skill with which we determine Ai has the dark phase fight. +pub const AI_HAS_DARK_MODE_SKILL: u32 = 61_356; + +/// Gets the timestamp when the second phase of Ai starts. +/// +/// If the log is missing dark phase, `None` is returned. +/// +/// If the whole log is in dark phase, `Some(0)` is returned. +fn get_dark_phase_start(log: &Log) -> Option<u64> { +    // Determine if we even have a dark phase. +    if !log.events().iter().any(|event| { +        if let EventKind::SkillUse { skill_id, .. } = event.kind() { +            *skill_id == AI_HAS_DARK_MODE_SKILL +        } else { +            false +        } +    }) { +        return None; +    }; + +    // If we are here, either the whole log is in dark mode, or we phased. +    let mut dark_phase_start = None; +    for event in log.events() { +        if let EventKind::SkillUse { skill_id, .. } = event.kind() { +            if *skill_id == AI_PHASE_SKILL { +                dark_phase_start = Some(event.time()); +            } +        } +    } + +    dark_phase_start.or(Some(0)) +} + +/// Analyzer for the fight of 100 CM, Ai, Keeper of the Peak. +/// +/// This fight is special in that it consists of two phases, and the bosses each count as "success" +/// when they reach 1% health, i.e. they don't die. +#[derive(Debug, Clone, Copy)] +pub struct Ai<'log> { +    log: &'log Log, +} + +impl<'log> Ai<'log> { +    /// Create a new [`Ai`] analyzer for the given log. +    /// +    /// **Do not** use this method unless you know what you are doing. Instead, rely on +    /// [`Log::analyzer`]! +    pub fn new(log: &'log Log) -> Self { +        Ai { log } +    } +} + +impl<'log> Analyzer for Ai<'log> { +    fn log(&self) -> &Log { +        self.log +    } + +    fn is_cm(&self) -> bool { +        // We assume that every Ai log is from CM, like the other fractal logs. +        true +    } + +    fn outcome(&self) -> Option<Outcome> { +        let dark_phase_start = get_dark_phase_start(self.log); +        if dark_phase_start.is_none() { +            return Some(Outcome::Failure); +        } + +        let dark_phase_start = dark_phase_start.unwrap(); + +        for event in self.log.events() { +            // Make sure we only count the invulnerability in dark phase +            if event.time() < dark_phase_start { +                continue; +            } +            if let EventKind::BuffApplication { +                buff_id, +                destination_agent_addr, +                .. +            } = event.kind() +            { +                let agent = self +                    .log +                    .agent_by_addr(*destination_agent_addr) +                    .and_then(|a| a.as_character()); +                if let Some(c) = agent { +                    if c.id() == Boss::Ai as u16 && *buff_id == AI_INVULNERABILITY_ID { +                        return Some(Outcome::Success); +                    } +                } +            } +        } + +        Some(Outcome::Failure) +    } +} +  /// Health threshold for Skorvald to be detected as Challenge Mote.  pub const SKORVALD_CM_HEALTH: u64 = 5_551_340;  /// Character IDs for the anomalies in Skorvald's Challenge Mote.  pub static SKORVALD_CM_ANOMALY_IDS: &[u16] = &[17_599, 17_673, 17_770, 17_851]; -/// Analyzer for the first boss of 100 CM, Skorvald. +/// Analyzer for the first boss of 99 CM, Skorvald.  ///  /// The CM was detected by the boss's health, which was higher in the challenge mote.  /// diff --git a/src/analyzers/mod.rs b/src/analyzers/mod.rs index d6315f3..28724a2 100644 --- a/src/analyzers/mod.rs +++ b/src/analyzers/mod.rs @@ -107,6 +107,7 @@ pub fn for_log<'l>(log: &'l Log) -> Option<Box<dyn Analyzer + 'l>> {          Boss::CardinalSabir => Some(Box::new(raids::CardinalSabir::new(log))),          Boss::QadimThePeerless => Some(Box::new(raids::QadimThePeerless::new(log))), +        Boss::Ai => Some(Box::new(fractals::Ai::new(log))),          Boss::Skorvald => Some(Box::new(fractals::Skorvald::new(log))),          Boss::Artsariiv | Boss::Arkk | Boss::MAMA | Boss::Siax | Boss::Ensolyss => {              Some(Box::new(fractals::GenericFractal::new(log))) diff --git a/src/gamedata.rs b/src/gamedata.rs index 775cf30..392bd01 100644 --- a/src/gamedata.rs +++ b/src/gamedata.rs @@ -51,12 +51,15 @@ pub enum Boss {      CardinalSabir = 0x55CC,      QadimThePeerless = 0x55F0, -    // 100 CM +    // 100 CM (Sunqua Peak) +    Ai = 0x5AD6, + +    // 99 CM (Shattered Observatory)      Skorvald = 0x44E0,      Artsariiv = 0x461D,      Arkk = 0x455F, -    // 99 CM +    // 98 CM (Nightmare)      MAMA = 0x427D,      Siax = 0x4284,      Ensolyss = 0x4234, @@ -112,6 +115,8 @@ impl FromStr for Boss {              "sabir" | "cardinal sabir" => Ok(Boss::CardinalSabir),              "qadimp" | "peerless qadim" | "qadim the peerless" => Ok(Boss::QadimThePeerless), +            "ai" | "ai keeper of the peak" => Ok(Boss::Ai), +              "skorvald" => Ok(Boss::Skorvald),              "artsariiv" => Ok(Boss::Artsariiv),              "arkk" => Ok(Boss::Arkk), @@ -153,6 +158,7 @@ impl Display for Boss {              Boss::CardinalAdina => "Cardinal Adina",              Boss::CardinalSabir => "Cardinal Sabir",              Boss::QadimThePeerless => "Qadim the Peerless", +            Boss::Ai => "Ai Keeper of the Peak",              Boss::Skorvald => "Skorvald the Shattered",              Boss::Artsariiv => "Artsariiv",              Boss::Arkk => "Arkk", | 
