aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorDaniel Schadt <kingdread@gmx.de>2020-04-29 13:58:04 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-04-29 13:58:04 +0200
commita7b7b4186b396c4708952d06426a286cab095ecd (patch)
treed6d9d50b20d4c76355717b41016aadf2999889cc /src
parentc59b4a0d769ba4887604ae66e3d5edf3b8e387f4 (diff)
downloadevtclib-a7b7b4186b396c4708952d06426a286cab095ecd.tar.gz
evtclib-a7b7b4186b396c4708952d06426a286cab095ecd.tar.bz2
evtclib-a7b7b4186b396c4708952d06426a286cab095ecd.zip
delete main.rs
This file was a big mess of different local experiments of playing around with the API. It didn't get updated with the rest of evtclib and consisted of 80% commented lines that once tested something and are now useless. We can have a nice small main.rs in the future that can be used to print out some basic information about a given log file, or rely on examples to demonstrate the API capabilities. But this abomination that was main.rs should be gone.
Diffstat (limited to 'src')
-rw-r--r--src/main.rs193
1 files changed, 0 insertions, 193 deletions
diff --git a/src/main.rs b/src/main.rs
deleted file mode 100644
index 5480765..0000000
--- a/src/main.rs
+++ /dev/null
@@ -1,193 +0,0 @@
-extern crate byteorder;
-extern crate evtclib;
-use byteorder::{ReadBytesExt, BE, LE};
-use std::env;
-use std::fs::File;
-
-use std::collections::HashMap;
-use std::io::BufReader;
-
-// My addr: 5480786193115521456
-// My instid: 624
-// Samarog: 18003064748228432752
-
-pub fn main() -> Result<(), evtclib::raw::parser::ParseError> {
- println!("Hello World!");
- let mut f = BufReader::new(File::open(env::args().skip(1).next().unwrap())?);
-
- let result = evtclib::raw::parse_zip(&mut f)?;
- /*
- for agent in result.agents.iter().filter(|a| a.is_player()) {
- println!("Agent: {:?}", agent);
- }
-
- let mut damage: HashMap<u16, u64> = HashMap::new();
- let mut count = 0;
- for event in result.events.iter() {
- if event.is_statechange == evtclib::raw::CbtStateChange::None {
- if (event.dst_agent != 0 && event.dst_instid == 0) || (event.dst_instid != 0 && event.dst_agent == 0) {
- println!("{:#?}", event);
- }
- }
- let must_take = if event.src_instid == 624 && event.skillid == 19426 && (event.value == 287 || event.buff_dmg == 287) {
- println!("Event in question: {:#?}", event);
- true
- } else { false };
- let mut taken = false;
- if event.src_instid == 624 || event.src_master_instid == 624 {
- //for target in result.agents.iter().filter(|a| a.is_character()) {
- if event.iff == evtclib::raw::IFF::Foe && event.dst_agent != 0 {
- if event.is_statechange == evtclib::raw::CbtStateChange::None && event.is_buffremove == evtclib::raw::CbtBuffRemove::None {
- let dmg = if event.buff == 1 && event.buff_dmg != 0 {
- event.buff_dmg
- } else if event.buff == 0 && event.value != 0 {
- event.value
- } else if [5, 6, 7].contains(&(event.result as u32)) { event.value }
- else {
- if must_take && !taken {
- panic!("Failing event: {:#?}", event);
- };
- continue;
- };
- println!("{} {} {}", event.src_agent, event.skillid, dmg);
- *damage.entry(event.skillid).or_insert(0) += dmg as u64;
- count += 1;
- taken = true;
- }
- }
- //}
- }
- if must_take && !taken {
- panic!("Failing event: {:#?}", event);
- }
- }
- println!("Damage: {:#?}, Total: {}, Count: {}", damage, damage.values().sum::<u64>(), count);
- println!("Event count: {}", result.events.len());
- println!("Events for me: {}", result.events.iter().filter(|e| e.src_instid == 624).count());
-*/
- //let processed = evtclib::process(&result);
- use evtclib::EventKind;
- let mut count = 0;
- let mut damage = 0;
- let mut failed = 0;
- let mut boonq =
- evtclib::statistics::boon::BoonQueue::new(5, evtclib::statistics::boon::BoonType::Duration);
- let mut last_time = 0;
- let mut uptime = 0;
- for event in &result.events {
- let shiny = if let Some(c) = evtclib::Event::from_raw(event) {
- c
- } else {
- println!("Failed: {:#?}", event);
- failed += 1;
- continue;
- };
- uptime += boonq.current_stacks() as u64 * (event.time - last_time);
- boonq.simulate(event.time - last_time);
- match shiny.kind {
- EventKind::Physical {
- source_agent_addr: src,
- damage: dmg,
- ..
- } if src == 17963907008649399712 =>
- {
- count += 1;
- damage += dmg as u64;
- }
- EventKind::ConditionTick {
- source_agent_addr: src,
- damage: dmg,
- ..
- } if src == 17963907008649399712 =>
- {
- count += 1;
- damage += dmg as u64;
- }
-
- EventKind::BuffApplication {
- buff_id: 1187,
- destination_agent_addr: 5480786193115521456,
- duration,
- ..
- } => {
- //println!("{:10} I got might for {}!", shiny.time, duration);
- boonq.add_stack(duration as u64);
- }
-
- EventKind::BuffRemove {
- source_agent_addr: 5480786193115521456,
- buff_id: 736,
- removal,
- total_duration,
- longest_stack,
- ..
- } => {
- println!(
- "{:10} Buffremove, removal {:?} dur {:?} longest {:?}",
- shiny.time, removal, total_duration, longest_stack
- );
- }
-
- _ => (),
- }
- last_time = event.time;
- }
- println!("Count: {}, Damage: {}", count, damage);
- println!("Failed events: {}", failed);
-
- let processed = evtclib::process(&result).expect("Failed processing");
- //println!("Me: {:#?}", processed.agent_by_addr(5480786193115521456));
- println!("Players: {:#?}", processed.players().collect::<Vec<_>>());
- let stats = evtclib::statistics::calculate(&processed).unwrap();
- //println!("{:#?}", stats);
- let my_addr = me(&processed);
- let mine = stats.agent_stats.get(&my_addr).expect("My stats not found");
-
- let my_damage = stats
- .damage_log
- .damage(|m| m.source == my_addr && processed.is_boss(m.target));
-
- let combat_time = (mine.exit_combat - mine.enter_combat) as f32 / 1000.;
- println!("Damages: {:?}", stats.damage_log);
- println!(
- "Combat time: {} ({} till {})",
- combat_time, mine.enter_combat, mine.exit_combat
- );
- println!("My boss dps: {:?}", my_damage.0 as f32 / combat_time);
-
- for boon in evtclib::statistics::gamedata::BOONS {
- let avg = mine
- .boon_log
- .average_stacks(mine.enter_combat, mine.exit_combat, boon.0);
- println!("{}: {}", boon.1, avg);
- }
-
- for agent in processed.players() {
- println!("{}", agent.name());
- for mechanic in evtclib::statistics::gamedata::get_mechanics(processed.boss_id()) {
- println!(
- " {}: {}",
- mechanic.name(),
- stats
- .mechanic_log
- .count(|m, a| m == mechanic && a == *agent.addr())
- );
- }
- }
-
- //println!("NPCs: {:#?}", processed.npcs().collect::<Vec<_>>());
- println!("Bosses: {:#?}", processed.boss_agents());
-
- Ok(())
-}
-
-fn me(log: &evtclib::Log) -> u64 {
- for agent in log.players() {
- if let evtclib::AgentName::Player { account_name, .. } = agent.name() {
- if account_name == ":Dunje.4863" {
- return *agent.addr();
- }
- }
- }
- 0
-}