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authorDaniel Schadt <kingdread@gmx.de>2018-04-23 16:09:53 +0200
committerDaniel Schadt <kingdread@gmx.de>2018-04-23 16:09:53 +0200
commit647137cdb0a02f242d5fa0e5e8df208be9411bf0 (patch)
tree11804fd50f65215d636ac4551e330e9308e969ad /src/lib.rs
parent258bb123b36453587b48742f3436fe67f832f6a9 (diff)
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add some utility methods to Agent
Diffstat (limited to 'src/lib.rs')
-rw-r--r--src/lib.rs61
1 files changed, 53 insertions, 8 deletions
diff --git a/src/lib.rs b/src/lib.rs
index e3a9188..0876ea3 100644
--- a/src/lib.rs
+++ b/src/lib.rs
@@ -1,3 +1,5 @@
+//! `evtclib` is a crate aiming to provide utility functions to parse and work
+//! with `.evtc` reports generated by arcdps.
#![feature(try_trait)]
#[macro_use]
extern crate quick_error;
@@ -11,6 +13,21 @@ pub mod raw;
mod event;
pub use event::{Event, EventKind};
+/// A macro that returns `true` when the given expression matches the pattern.
+///
+/// ```rust
+/// assert!(matches!(Some(4), Some(_)));
+/// assert!(!matches!(Some(2), None));
+/// ```
+macro_rules! matches {
+ ($expression:expr, $($pattern:pat)|*) => (
+ match $expression {
+ $($pattern)|+ => true,
+ _ => false,
+ }
+ )
+}
+
quick_error! {
#[derive(Debug)]
pub enum EvtcError {
@@ -65,25 +82,53 @@ pub struct Agent {
#[derive(Debug, Clone)]
pub struct Log {
agents: Vec<Agent>,
+ events: Vec<Event>,
+}
+
+impl Log {
+ /// Return all agents present in this log.
+ pub fn agents(&self) -> &[Agent] {
+ &self.agents
+ }
+
+ /// Return an agent based on its address.
+ pub fn agent_by_addr(&self, addr: u64) -> Option<&Agent> {
+ self.agents.iter().find(|a| a.addr == addr)
+ }
+
+ /// Return an agent based on the instance ID.
+ pub fn agent_by_instance_id(&self, instance_id: u16) -> Option<&Agent> {
+ self.agents.iter().find(|a| a.instance_id == instance_id)
+ }
+
+ /// Return an iterator over all agents that represent player characters.
+ pub fn players(&self) -> impl Iterator<Item=&Agent> {
+ self.agents.iter().filter(|a| matches!(a.kind, AgentKind::Player { .. }))
+ }
+
+ /// Return an iterator over all agents that are NPCs.
+ pub fn npcs(&self) -> impl Iterator<Item=&Agent> {
+ self.agents.iter().filter(|a| matches!(a.kind, AgentKind::Character(_)))
+ }
+
+ /// Return all events present in this log.
+ pub fn events(&self) -> &[Event] {
+ &self.events
+ }
}
pub fn process(data: &raw::Evtc) -> Result<Log, EvtcError> {
// Prepare "augmented" agents
- let mut agents = setup_agents(data)?;
-
+ let mut agents = setup_agents(data)?;
// Do the first aware/last aware field
set_agent_awares(data, &mut agents)?;
// Set the master addr field
set_agent_masters(data, &mut agents)?;
- for agent in &agents {
- if let AgentKind::Player { .. } = agent.kind {
- println!("Agent: {:#?}", agent);
- }
- }
+ let events = data.events.iter().filter_map(Event::from_raw).collect();
- panic!();
+ Ok(Log { agents, events })
}
fn setup_agents(data: &raw::Evtc) -> Result<Vec<Agent>, EvtcError> {