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authorDaniel Schadt <kingdread@gmx.de>2020-09-23 14:50:44 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-09-23 14:50:44 +0200
commit8330abd3d42aadc30d1d819c9486c1341b4244c9 (patch)
treef38eaadd5c1e7bccb4ec5e78a284e243ad2b1212 /src/analyzers/helpers.rs
parentb3090cd5687fd7c8f42e170883de87236c2f89cf (diff)
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fix lints
Diffstat (limited to 'src/analyzers/helpers.rs')
-rw-r--r--src/analyzers/helpers.rs7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/analyzers/helpers.rs b/src/analyzers/helpers.rs
index 674d752..b5042aa 100644
--- a/src/analyzers/helpers.rs
+++ b/src/analyzers/helpers.rs
@@ -29,10 +29,9 @@ pub fn boss_health(log: &Log) -> Option<u64> {
/// Death is determined by checking for the [`EventKind::ChangeDead`][EventKind::ChangeDead] event,
/// and whether a NPC is a boss is determined by the [`Log::is_boss`][Log::is_boss] method.
pub fn boss_is_dead(log: &Log) -> bool {
- log.events().iter().any(|ev| match ev.kind() {
- EventKind::ChangeDead { agent_addr } if log.is_boss(*agent_addr) => true,
- _ => false,
- })
+ log.events().iter().any(
+ |ev| matches!(ev.kind(), EventKind::ChangeDead { agent_addr } if log.is_boss(*agent_addr)),
+ )
}
/// Checks whether the players exit combat after the boss.