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authorDaniel Schadt <kingdread@gmx.de>2020-07-24 14:23:53 +0200
committerDaniel Schadt <kingdread@gmx.de>2020-07-24 14:23:53 +0200
commit71528905ed228750559a41144a2e0a95db3e6805 (patch)
tree4e46c6cbd3a3e83ab707e7156b345fbe7f3048ea /src/analyzers/fractals.rs
parent01354b0934409c355831bb4202f998fe5dbdc335 (diff)
parent9d27ec7034f9ad07d8a1d74ab30fdc470de4e02d (diff)
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Merge branch 'analyzers'
This brings in proper fight outcome detection, which is nice and needed for downstream applications (raidgrep/ezau). Furthermore, this cleans up the CM detection a bit by moving away from the "descriptive" trigger way to just having dynamically dispatched methods for every log.
Diffstat (limited to 'src/analyzers/fractals.rs')
-rw-r--r--src/analyzers/fractals.rs77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/analyzers/fractals.rs b/src/analyzers/fractals.rs
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+//! Analyzers for (challenge mote) fractal encounters.
+use crate::{
+ analyzers::{helpers, Analyzer, Outcome},
+ Log,
+};
+
+/// Health threshold for Skorvald to be detected as Challenge Mote.
+pub const SKORVALD_CM_HEALTH: u64 = 5_551_340;
+
+/// Analyzer for the first boss of 100 CM, Skorvald.
+///
+/// The CM is detected by the boss's health, which is higher in the challenge mote.
+#[derive(Debug, Clone, Copy)]
+pub struct Skorvald<'log> {
+ log: &'log Log,
+}
+
+impl<'log> Skorvald<'log> {
+ /// Create a new [`Skorvald`] analyzer for the given log.
+ ///
+ /// **Do not** use this method unless you know what you are doing. Instead, rely on
+ /// [`Log::analyzer`]!
+ pub fn new(log: &'log Log) -> Self {
+ Skorvald { log }
+ }
+}
+
+impl<'log> Analyzer for Skorvald<'log> {
+ fn log(&self) -> &Log {
+ self.log
+ }
+
+ fn is_cm(&self) -> bool {
+ helpers::boss_health(self.log)
+ .map(|h| h >= SKORVALD_CM_HEALTH)
+ .unwrap_or(false)
+ }
+
+ fn outcome(&self) -> Option<Outcome> {
+ Outcome::from_bool(self.log.was_rewarded() || helpers::boss_is_dead(self.log))
+ }
+}
+
+/// Analyzer for fractals that don't require special logic.
+///
+/// This is used for Artsariiv, Arkk, MAMA, Siax and Ensolyss.
+#[derive(Debug, Clone, Copy)]
+pub struct GenericFractal<'log> {
+ log: &'log Log,
+}
+
+impl<'log> GenericFractal<'log> {
+ /// Create a new [`GenericFractal`] analyzer for the given log.
+ ///
+ /// **Do not** use this method unless you know what you are doing. Instead, rely on
+ /// [`Log::analyzer`]!
+ pub fn new(log: &'log Log) -> Self {
+ GenericFractal { log }
+ }
+}
+
+impl<'log> Analyzer for GenericFractal<'log> {
+ fn log(&self) -> &Log {
+ self.log
+ }
+
+ fn is_cm(&self) -> bool {
+ // Besides Skorvald normal mode, we only get logs for the challenge mote encounters (at
+ // least, only for those we'll use this analyzer). So we can safely return true here in any
+ // case.
+ true
+ }
+
+ fn outcome(&self) -> Option<Outcome> {
+ Outcome::from_bool(self.log.was_rewarded() || helpers::boss_is_dead(self.log))
+ }
+}