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author | Daniel Schadt <kingdread@gmx.de> | 2020-04-28 11:46:51 +0200 |
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committer | Daniel Schadt <kingdread@gmx.de> | 2020-04-28 11:46:51 +0200 |
commit | 4193165476a05fb4b07849c5371af3c8b328d6cb (patch) | |
tree | dc538907bb53b4bbe5e1de4e9ac87d5a9ab386e8 /material | |
parent | 4c9adbcbbcea6d47c009d464c6f9d30a15b7fb1e (diff) | |
download | evtclib-4193165476a05fb4b07849c5371af3c8b328d6cb.tar.gz evtclib-4193165476a05fb4b07849c5371af3c8b328d6cb.tar.bz2 evtclib-4193165476a05fb4b07849c5371af3c8b328d6cb.zip |
derive Hash for Player/Gadget/Character/Agent
It is very much possible and likely that someone would want to use a
Player or Agent in a HashSet or HashMap, and there's no reason why that
should be forbidden.
Diffstat (limited to 'material')
0 files changed, 0 insertions, 0 deletions