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author | Daniel Schadt <kingdread@gmx.de> | 2020-04-28 15:47:31 +0200 |
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committer | Daniel Schadt <kingdread@gmx.de> | 2020-04-28 15:47:31 +0200 |
commit | 2847dae9014fcc59be5b45f78d1b000dc92aa7bc (patch) | |
tree | 3e94dc5e731a208dbe4b56932997764fa17957c2 | |
parent | db8e74092776d499ba1590389411735b6276af78 (diff) | |
download | evtclib-2847dae9014fcc59be5b45f78d1b000dc92aa7bc.tar.gz evtclib-2847dae9014fcc59be5b45f78d1b000dc92aa7bc.tar.bz2 evtclib-2847dae9014fcc59be5b45f78d1b000dc92aa7bc.zip |
implement Position/Velocity/Facing/MapId events
-rw-r--r-- | src/event.rs | 66 |
1 files changed, 60 insertions, 6 deletions
diff --git a/src/event.rs b/src/event.rs index 71effba..867276c 100644 --- a/src/event.rs +++ b/src/event.rs @@ -2,13 +2,13 @@ use super::raw; use std::io; -use num_traits::FromPrimitive; use byteorder::{BigEndian, WriteBytesExt}; +use num_traits::FromPrimitive; /// A rusty enum for all possible combat events. /// /// This makes dealing with `CbtEvent` a bit saner (and safer). -#[derive(Clone, Debug, PartialEq, Eq)] +#[derive(Clone, Debug, PartialEq)] pub enum EventKind { // State change events /// The agent has entered combat. @@ -106,6 +106,32 @@ pub enum EventKind { removal: raw::CbtBuffRemove, }, + /// Position of the agent has changed. + Position { + source_agent_addr: u64, + x: f32, + y: f32, + z: f32, + }, + + /// Velocity of the agent has changed. + Velocity { + source_agent_addr: u64, + x: f32, + y: f32, + z: f32, + }, + + /// The agent is facing in the given direction. + Facing { + source_agent_addr: u64, + x: f32, + y: f32, + }, + + /// Information about the map id. + MapId { map_id: u64 }, + /// Guild identification Guild { source_agent_addr: u64, @@ -115,7 +141,7 @@ pub enum EventKind { } /// A higher-level representation of a combat event. -#[derive(Clone, Debug, PartialEq, Eq)] +#[derive(Clone, Debug, PartialEq)] pub struct Event { /// The time when the event happened. /// @@ -214,10 +240,38 @@ impl Event { raw_bytes: get_guild_id_bytes(raw_event), api_guild_id: get_api_guild_string(&get_guild_id_bytes(raw_event)), }, + CbtStateChange::Position => EventKind::Position { + source_agent_addr: raw_event.src_agent, + x: f32::from_bits((raw_event.dst_agent >> 32) as u32), + y: f32::from_bits((raw_event.dst_agent & 0xffffffff) as u32), + z: f32::from_bits(raw_event.value as u32), + }, + CbtStateChange::Velocity => EventKind::Velocity { + source_agent_addr: raw_event.src_agent, + x: f32::from_bits((raw_event.dst_agent >> 32) as u32), + y: f32::from_bits((raw_event.dst_agent & 0xffffffff) as u32), + z: f32::from_bits(raw_event.value as u32), + }, + CbtStateChange::Facing => EventKind::Facing { + source_agent_addr: raw_event.src_agent, + x: f32::from_bits((raw_event.dst_agent >> 32) as u32), + y: f32::from_bits((raw_event.dst_agent & 0xffffffff) as u32), + }, + CbtStateChange::MapId => EventKind::MapId { + map_id: raw_event.src_agent, + }, // XXX: implement proper handling of those events! - CbtStateChange::BuffInitial | CbtStateChange::Position | CbtStateChange::Velocity | CbtStateChange::Facing | CbtStateChange::TeamChange | CbtStateChange::AttackTarget | CbtStateChange::Targetable | CbtStateChange::MapId | CbtStateChange::ReplInfo | CbtStateChange::StackActive | CbtStateChange::StackReset | CbtStateChange::BuffInfo | CbtStateChange::BuffFormula | CbtStateChange::SkillInfo | CbtStateChange::SkillTiming => { - return None - } + CbtStateChange::BuffInitial + | CbtStateChange::TeamChange + | CbtStateChange::AttackTarget + | CbtStateChange::Targetable + | CbtStateChange::ReplInfo + | CbtStateChange::StackActive + | CbtStateChange::StackReset + | CbtStateChange::BuffInfo + | CbtStateChange::BuffFormula + | CbtStateChange::SkillInfo + | CbtStateChange::SkillTiming => return None, CbtStateChange::None => check_activation(raw_event)?, }; |